A 3D Virtual Environment Development Platform for ASD Therapy Tools

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dc.contributor.advisor Van Zijl, L. en_ZA
dc.contributor.author Chamberlain, Morne Edward en_ZA
dc.contributor.other University of Stellenbosch. Faculty of Science. Dept. of Mathematical Sciences. Computer Science.
dc.date.accessioned 2009-11-16T22:13:06Z en_ZA
dc.date.accessioned 2010-06-01T08:54:08Z
dc.date.available 2009-11-16T22:13:06Z en_ZA
dc.date.available 2010-06-01T08:54:08Z
dc.date.issued 2009-12
dc.identifier.uri http://hdl.handle.net/10019.1/2634
dc.description Thesis (MSc (Computer Science))--University of Stellenbosch, 2009.
dc.description.abstract ENGLISH ABSTRACT: The aim of this thesis is to develop a generic 3D virtual environment development platform for autism spectrum disorder (ASD) therapy tools. The potential of using computerised therapy tools for ASD therapy is well known. However, the development of such tools is expensive and time-consuming, and is language and culture speci c. This work intends to alleviate these problems. The design of the platform is based on known game engine designs, but adapted for the requirements of ASD therapy tools. It supports standard features such as 3D rendering, animation and audio output. Speci c features, aimed at ASD therapy tools and educational games, included in our engine are: replays, data capturing, remote monitoring over a network and language localisation. We also implemented an input hardware abstraction layer to allow support for non-standard input peripherals in the future, without modifying existing game implementations. Furthermore, to separate the development of games and tools from the engine, we include wrapper libraries in our engine for Lua and Java. We successfully developed our engine and implemented a number of prototype therapy tools and educational games. These implementations confirmed that the engine works as expected. Some of these programs are currently in use at a local primary school. en_ZA
dc.description.abstract AFRIKAANSE OPSOMMING: Die doel van hierdie tesis is om 'n 3D virtuele omgewing en ontwikkelingsplatform vir outistiese spektrum versteuring (OSV) terapiemiddels te ontwikkel. Die gebruik van rekenaargebaseerde terapiemiddels vir OSV terapie is bekend. Om sulke terapiemiddels te ontwikkel is egter duur, tydrowend en is dikwels gerig op spesi eke taal- en kultuurgroepe. Hierdie werk het dit ten doel om hierdie probleme te bowe te kom. Die ontwerp van die platform is gebaseer op die ontwerp van bekende videospeletjie-enjins, maar is aangepas vir die benodigdhede van OSV terapiemiddels. Dit ondersteun standaard funksionaliteit soos 3D uitbeelding, animasie en klank. Ons platform sluit in spesi eke funksionaliteit, wat gerig is op OSV terapiemiddels en opvoedkundige speletjies, naamlik: kykweer, datavaslegging, afstandswaarneming oor 'n netwerk en taal-lokalisering. Verder is 'n abstrakte koppelvlak vir toevoerapparatuur ontwikkel, wat dit moontlik maak om in die toekoms nie-standaard toevoerapparatuur te ondersteun, sonder om bestaande speletjies se implementasies aan te pas. Verder, om die ontwikkeling van speletjies en terapiemiddels te skei van die enjin, is koppelvlakke ontwikkel wat dit moontlik maak om die enjin in Lua en Java te gebruik. af
dc.language.iso en en_ZA
dc.publisher Stellenbosch : University of Stellenbosch
dc.subject Virtual environments en_ZA
dc.subject ASD en_ZA
dc.subject Game engines en_ZA
dc.subject Computerised therapy tools en_ZA
dc.subject Theses -- Computer science en_ZA
dc.subject Dissertations -- Computer science en_ZA
dc.subject.lcsh Autism spectrum disorders -- Treatment en_ZA
dc.subject.lcsh Three-dimensional display systems en_ZA
dc.subject.lcsh Computer games -- Therapeutic use en_ZA
dc.subject.other Computer Science en_ZA
dc.subject.other Mathematical Sciences en_ZA
dc.title A 3D Virtual Environment Development Platform for ASD Therapy Tools en_ZA
dc.type Thesis en_ZA
dc.rights.holder University of Stellenbosch
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